Yeah,it’s still there,just not glowingouffff, i see... i dont have time to fix it atm..
i thought it was only the button upstairs needed a fix
also does not the tmp work like its not glowing? @Soup^

Yeah,it’s still there,just not glowingouffff, i see... i dont have time to fix it atm..
i thought it was only the button upstairs needed a fix
also does not the tmp work like its not glowing? @Soup^
if you take the elevator up and try to run out you dont die anymore you get teleported outside.
just wondering, regarding the teleport part: is there a chance it teleports you inside someone else standing there? not sure if it's a big deal but it's something that hit me while reading the changelog.
Good work otherwise <3
The lightning was rewamped to look like the original versions, like the small rooms where you can close the doors were very dark back in the day so zombies could hide in there, Yep forgot that ladder lol!So far I found those issues in this version:
1. The door area is very dark now, is this on purpose? Not sure that this is an improvement:
View attachment 20049
2. Ladders are missing:
View attachment 20050
3. The buttons in elevator can still be shot. I suggest to replace the glass by a real wall or insert a small wall but thick above the buttons.
I think everybody knows which one is meant... o7
- Fixed a missing texture