One of the oldest maps on Zombie Mod in general,yet still in need of fixes,hoping that it can be more balanced or even added to normal rotation someday:
- Entrance to that spot needs to be wider,currently 1 zombie standing in the middle can completely block the way,they all stack together in the tight corridor and CTs easily farm/hold them back.
- Following the corridor above,Zombies/Humans falling into this fire pit instantly die.My suggestion: Make the wall less curved and add two ways back up with ladders.( example given: desertprodigy bridge)
- Add a prop blocker there so that CTs cannot shoot props inside the water hole and block the entrance/ladder.
- Visual glitch when inside the water leading to the underground area.Also needs a fix.
- Top part of this container is misaligned. Players often fail to climb because they think they can make it without crouchjumping,but you actually need to in order to make the jump.Should be a simple fix.
- Entrance to that spot needs to be wider,currently 1 zombie standing in the middle can completely block the way,they all stack together in the tight corridor and CTs easily farm/hold them back.
- Following the corridor above,Zombies/Humans falling into this fire pit instantly die.My suggestion: Make the wall less curved and add two ways back up with ladders.( example given: desertprodigy bridge)
- Add a prop blocker there so that CTs cannot shoot props inside the water hole and block the entrance/ladder.
- Visual glitch when inside the water leading to the underground area.Also needs a fix.
- Top part of this container is misaligned. Players often fail to climb because they think they can make it without crouchjumping,but you actually need to in order to make the jump.Should be a simple fix.