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Nuntiuz Cudi

Ex-Admin
Ex Admin
18 Jan 2015
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36
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Man On the Moon
steamcommunity.com

Xylon

Retired SPA/HA
Retired SPA/HA
20 Jan 2012
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France
Last edited:

Nuntiuz Cudi

Ex-Admin
Ex Admin
18 Jan 2015
224
36
28
28
Man On the Moon
steamcommunity.com

colt555

BANNED
12 Apr 2015
35
11
8
hi everybody, can we finally remove this map "temple" ? most of the player don't like it, and this map as nothing to do in zm imo. I dont need to develop more why or what that map should be removed everyone knows that she's sick and even admins left at each time that she's played... thanks for answering.
 
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LosT

Ex-Admin
Ex Admin
14 Oct 2014
193
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Norway
The map looked to have great hunting potential. i added extra spawn, but as soon as i try to compile it, some files got missing. maybe someone else can take a quick look and add 12 ct spawns and 12 t spawns? also, i have a feeling it might have some bad fps drops.
 

Havoc

Retired SPA/HA
Retired SPA/HA
27 Sep 2014
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Okay I've taken a look at all the maps.

zm_eh_darkhunt.

First of all, i think the map is a little too big, perhaps you should remove the tunnels. Also it's a snow map, so it will only be added when it's Christmas. Perhaps you should edit that, if you want it to be on the server the whole year. Also the players hate dark maps, so perhaps make it a bit brighter.

Also here's a few pictures of things that perhaps should be fixed.

1.jpg2.jpg
3.jpg4.jpg

The snow on each of the boxes needs a little fix, you can't jump on the box if you're too close to the box. And those hallways should perhaps be removed, they make an OP camp-spot for Humans.


zm_eh_hospitalc.

Great map! Added and replaced the old version(s)

zm_eh_huntseason.

Nice map, but it's a bit too much like cbble, perhaps you should edit some things, the players love cbble, but we don't need more of the same maps, unless you're fine with the map only being a special map.

Also here are some texture bugs that needs to be fixed.

1.jpg2.jpg3.jpg

zm_eh_neon.

The map has potential, but you gotta fix those colors xD They're literally hurting my eyes, also there are some OP camp-spots that needs a little fix.

Screenshots:

1.jpg2.jpg3.jpg

zm_eh_nuketunnelc.

Nice job with the map, but it's a little too big, imagine if only 10 players are ingame, that would be like finding a needle in a haystack.

In my opinion this area could be removed.

1.jpg

For now zm_eh_hospitalc Has been added.

hi everybody, can we finally remove this map "temple" ? most of the player don't like it, and this map as nothing to do in zm imo. I dont need to develop more why or what that map should be removed everyone knows that she's sick and even admins left at each time that she's played... thanks for answering.

Perhaps it can be removed, i have thought about it already, but if it gets removed a new map should be added. Anyone got an idea?


Regards Klovn
 
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Nuntiuz Cudi

Ex-Admin
Ex Admin
18 Jan 2015
224
36
28
28
Man On the Moon
steamcommunity.com
zm_eh_darkhunt
https://www.dropbox.com/s/hoixq5nlluqmtnk/zm_eh_darkhunt.bsp?dl=0
-removed the (hidden) tunnel
-removed snow and added grass/walkway
-optimized some spots
-lighter envirement

zm_eh_huntseason
https://www.dropbox.com/s/fvmq7dmdcloqtbl/zm_eh_huntseason.bsp?dl=0
-its nice and simple dont wanna do anything about it only compiled it in VIDE
- (It will be a good special map I bet :stuck_out_tongue_wi)

zm_eh_neon
https://www.dropbox.com/s/evharw637ctwdf4/zm_eh_neon.bsp?dl=0
-changed alot of colors into wood because I couldnt get a soft neonlight
-fixed OP spot

zm_eh_nuketunnelc
https://www.dropbox.com/s/dthplgsuhnpr5fn/zm_eh_nuketunnelc.bsp?dl=0
-changed the big room with a little tunnel in between the walls
 

Havoc

Retired SPA/HA
Retired SPA/HA
27 Sep 2014
4'757
1'392
113
26
Denmark

Havoc

Retired SPA/HA
Retired SPA/HA
27 Sep 2014
4'757
1'392
113
26
Denmark
zm_eh_darkhunt
https://www.dropbox.com/s/hoixq5nlluqmtnk/zm_eh_darkhunt.bsp?dl=0
-removed the (hidden) tunnel
-removed snow and added grass/walkway
-optimized some spots
-lighter envirement

zm_eh_huntseason
https://www.dropbox.com/s/fvmq7dmdcloqtbl/zm_eh_huntseason.bsp?dl=0
-its nice and simple dont wanna do anything about it only compiled it in VIDE
- (It will be a good special map I bet :stuck_out_tongue_wi)

zm_eh_neon
https://www.dropbox.com/s/evharw637ctwdf4/zm_eh_neon.bsp?dl=0
-changed alot of colors into wood because I couldnt get a soft neonlight
-fixed OP spot

zm_eh_nuketunnelc
https://www.dropbox.com/s/dthplgsuhnpr5fn/zm_eh_nuketunnelc.bsp?dl=0
-changed the big room with a little tunnel in between the walls

You didn't edit the map names when you updated them? Please remember to edit the map name each time you edit it.
 

Xylon

Retired SPA/HA
Retired SPA/HA
20 Jan 2012
1'923
524
113
30
France
Hey, if you can/will fix the map further i would like to discuss it with you, the map has a lot of issues, bad spots, etc that could be removed, also the map should perhaps be a little smaller.

Sure we'll talk about it tomorrow.
 
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Havoc

Retired SPA/HA
Retired SPA/HA
27 Sep 2014
4'757
1'392
113
26
Denmark
Sure we'll talk about it tomorrow.

I replied to the forgotton_town thread as you already know, just for other peoples information.

zm_eh_neon
https://www.dropbox.com/s/evharw637ctwdf4/zm_eh_neon.bsp?dl=0
-changed alot of colors into wood because I couldnt get a soft neonlight
-fixed OP spot

If you can make the map a little brighter i'll add it.

zm_eh_huntseason
https://www.dropbox.com/s/fvmq7dmdcl...eason.bsp?dl=0
-its nice and simple dont wanna do anything about it only compiled it in VIDE
- (It will be a good special map I bet :p)

Added as specialmap on v1 and v3. Edit, Admins do not change to this map!

I'll test the 3 other maps tomorrow.

Regards Klovn
 
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