Cyberman maps ain't happening anytime soon ( as said previously already)i think we need a new set of maps, and rotations for mapsets?
i think these are decent for v3
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zm_natalyas_ship_v3 Mod for Counter-Strike: Source | CS:S Mods
Download the zm_natalyas_ship_v3 Mod for Counter-Strike: Source. Customize your gameplay with this fan-made CS:S Mod by Natalya and The Official ZombieMod Studio in the Zombie Mod category,gamebanana.com
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zm_RetroZombieWave Mod for Counter-Strike: Source | CS:S Mods
Download the zm_RetroZombieWave Mod for Counter-Strike: Source. Customize your gameplay with this fan-made CS:S Mod by Raider_Wesley in the Zombie Mod category,gamebanana.com
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zm_Beacon Mod for Counter-Strike: Source | CS:S Mods
Download the zm_Beacon Mod for Counter-Strike: Source. Customize your gameplay with this fan-made CS:S Mod by _CyberMan in the Zombie Mod category,gamebanana.com
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zm_Ship Mod for Counter-Strike: Source | CS:S Mods
Download the zm_Ship Mod for Counter-Strike: Source. Customize your gameplay with this fan-made CS:S Mod by _CyberMan in the Zombie Mod category,gamebanana.com
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zm_granny_house (recent update) Mod for Counter-Strike: Source | CS:S Mods
Zombie Revival Map- zm_granny_house... Download the zm_granny_house (recent update) Mod for Counter-Strike: Source. Customize your gameplay with this fan-made CS:S Mod by naz. in the Zombie Mod category,gamebanana.com
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zm_Assault Mod for Counter-Strike: Source | CS:S Mods
Download the zm_Assault Mod for Counter-Strike: Source. Customize your gameplay with this fan-made CS:S Mod by _CyberMan in the Zombie Mod category,gamebanana.com
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zm_Rig Mod for Counter-Strike: Source | CS:S Mods
Download the zm_Rig Mod for Counter-Strike: Source. Customize your gameplay with this fan-made CS:S Mod by _CyberMan in the Zombie Mod category,gamebanana.com
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zm_NoMercy Mod for Counter-Strike: Source | CS:S Mods
Download the zm_NoMercy Mod for Counter-Strike: Source. Customize your gameplay with this fan-made CS:S Mod by _CyberMan in the Zombie Mod category,gamebanana.com
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zm_outbreak_v2 Mod for Counter-Strike: Source | CS:S Mods
Download the zm_outbreak_v2 Mod for Counter-Strike: Source. Customize your gameplay with this fan-made CS:S Mod by SFRNVGod in the Zombie Mod category,gamebanana.com
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zm_BlackMesa Mod for Counter-Strike: Source | CS:S Mods
Download the zm_BlackMesa Mod for Counter-Strike: Source. Customize your gameplay with this fan-made CS:S Mod by _CyberMan in the Zombie Mod category,gamebanana.com
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zm_office64_infection Mod for Counter-Strike: Source | CS:S Mods
Download the zm_office64_infection Mod for Counter-Strike: Source. Customize your gameplay with this fan-made CS:S Mod by notyouraverage in the Zombie Mod category,gamebanana.com
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zm_neko_abura_v2 Mod for Counter-Strike: Source | CS:S Mods
Download the zm_neko_abura_v2 Mod for Counter-Strike: Source. Customize your gameplay with this fan-made CS:S Mod by neko_daisuki in the Zombie Mod category,gamebanana.com
Heyy, its been over 15 years since we had our server and did some custom maps:
zm_raska_cube_v2![]()
zm_raska_cube_v2 Mod for Counter-Strike: Source | CS:S Mods
Cube of zombies, with secret camps and way.... Download the zm_raska_cube_v2 Mod for Counter-Strike: Source. Customize your gameplay with this fan-made CS:S Mod by Toxicle in the Zombie Mod category,gamebanana.com
if u need to edit maps, to add spawns, or delete something let me know its been long time but i have 330 hours in SDK; 4500 hours in CSS am just vet that wants to help.
Meow
Thank youHey mate,welcome to the forum.
I did take a look at the map you've posted and it seems like this map was made for Zombie Revival (Unlimited Ammo Zombie Mod) give the spots provided.
It does not meet the criteria of our gamemode..
zm_cbble_eh_summer_v5 zm_marbble_summer_v3
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Fully agree with is.Hi I'd like to have following maps removed from the server and have them changed back to their original versions:
zm_cbble_eh_summer_v5
zm_marbble_summer_v3
zm_eh_solo_summer (arguably the best of these maps)
zm_eh_rush_final_summer_v2
I get the idea of having seasonal, themed maps. I'm not trying to be rude and I appreciate the mappers, editors and their effort but the maps are like 20% of the fun the original maps are. Beach balls that are as annoying as barrels on Dust2 because u sometimes get stuck in them, waterfalls that block your view (I get that they're some kind of autosniper-block-feature but that kills hunting), different obstacles that only sometimes have a hitbox and overall poor visibility when it comes to hunting kill it for me.
Also, color-/brightnesswise those maps are (still) way too overkill. Not trying to exaggerate here but thanks to those maps I've experienced head and eye pain for the first time in my 20 years of gaming.
Suggestion would be to add those maps to the special maps pool and have the original maps in standard cycle.
Also, I'd like to have zm_neko_athletic_park_v4 removed from the active list as it's rtv'd instantly almost every time it's voted (only god knows why it's voted anyway (and it's really bad according to reizu))
Kind regards,
Kobi
If i say my opinion there are two issues for me with the mapsFully agree with is.
Solo summer is the only one i find thats actually playable.
Playing marbble and rush tonight also hurt my eyes after 10 mins on each as the brightness/contrast is way too much. The waterfall on doorways also dosen't make any sense to me, just makes it harder to hunt. Maybe the summer event can end sooner instead of the end of august?
Fully understand it could be a monitor issue on my end and may not effect everyone.
Also no hate towards the mapper that made them!
Much Love <3
I agree with waterfalls, they interfere too much. The color scheme is certainly bright, but for me personally it is not a big problem. Beach balls can be used as an additional obstacle, which zombies can climb to the camping position, and I tried to use it, but most zombie players do not understand this, and think that I am just playing with the ball, and kick it in the other direction, opposite the camping position, lol. Many times there was a situation when I was running away from zombies, running backwards and shooting, and tripped over these damn balls. After infection, of course, there was a rage like "How f###ing awesome, I f###ed these balls in mouth"If i say my opinion there are two issues for me with the maps
1. Gameplay
I dont mind thematic version of maps, but adding bunch of random stuff to map doesnt help at all, things like waterfalls and ballons, stupid pools (which are completely useless on any map) etc. I get the thought of helping zombies but it does the exact opposite. Cause of these things hunting becomes too unpredictable for ppl which forces everyone to camp. That also forces players like me to play more safe cause i cant run around the map alone on 64 players. Worst example is actually zm_solo where the waterfalls between ramps makes the rooms unseeable. Lot of hunters play around those two rooms to move and hunt but now everybody just camps cause they cant even see the zombies through and chance of getting run over 200km/h bhopper is high.
2. Maps are too colorful. I think it would simply help to put more blank colors on the maps. It hurts eyes a lot especially since the maps getting reworked are ofc the maps most played. Also i dont think any color besides red can be seen on most maps aswell. I basically gave up on crosshair through summer i shoot of viewmodel instead.
Lastly i wanna say that this is not topic to shit on mappers. I admire the work i also think it helps v3 players help being engaged and its the reason server is still alive cause ppl care and do new stuff. But all is work in progress and there are ways to make most ppl more happy when we adress these issues.