My new MAp zm_pyramid_huhn_beta

Discussion in 'Mapping Forum' started by Janno, 12 Nov 2020.

?

Do you like this beta map ?

  1. yes

    4 vote(s)
    100.0%
  2. no

    0 vote(s)
    0.0%
  1. Janno

    Janno Member

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    Hi,
    i am new here in the Forum.
    Today i want to present you my first map for CSS_ZH it is a beta and it is not Full compiled, it need to much time :(.
     

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    Last edited: 12 Nov 2020
  2. Janno

    Janno Member

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    some more pictures
     

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    Kr1pT1c likes this.
  3. Janno

    Janno Member

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    My goals :
    + easy orientation and wide floors, for a better hunting experience
    + camping spots are not unfair against Zombies
    + Teamwork will promoted
     
    Kr1pT1c likes this.
  4. Hard

    Hard Well-Known Member

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    You need to wait for SPA/HA and Other Admins response/reply
     
    Last edited: 12 Nov 2020
  5. JUNIOЯ'

    JUNIOЯ' Well-Known Member Gameserver Admin

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    Glad you took into consideration what I told you on the server !
    You will be an opponent of size for some, in your face,
    Kr1pT1c !

    I took the time to test alone to tell you what may / may not, be right, so that you can correct in the next version

    To correct :

    - No buy area
    - Missing textures
    - Model error

    upload_2020-11-12_13-49-29.png
    upload_2020-11-12_13-51-12.png

    Each image you created gives small square of missing textures, there are all over the map ^^
    upload_2020-11-12_13-53-22.png


    I don't want to invent / say wrong stuff, because I'm 0 in mapping, but I know that some admins know a lot more than me (TheRalle / Kr1pT1c / DeltaForce), and that they can tell you how to no longer have the missing textures / model error, if you don't know how

    What some special admins may not like :') :

    - Too many props in some places (which makes some spots difficult to access for zombies)

    upload_2020-11-12_13-37-45.png
    Too many props in this room, maybe give a second access too..

    upload_2020-11-12_13-39-14.png
    Already it's hell when 2 humans are in a pipe, then if there are 20 in it, it's going to be the worst thing in the world ^^
    Maybe remove a sofa, because you can easily block the access from the roof..


    upload_2020-11-12_13-41-36.png
    Maybe remove a vending machine here..

    I also have this, which spam my console all the time I'm on the map :

    upload_2020-11-12_13-59-25.png


    Otherwise, you've thought of everything, I like it a lot.
    Some references to the current pandemic, fattys, secrets, the doors / platform that open according to the weight on it is incredible ^^

    Big thumbs up, I know that mapping takes a lot of time. I hope we can test it on our servers, don't let go !

    Well done !
     
    Janno, Dataworm and Kr1pT1c like this.
  6. Janno

    Janno Member

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    Thanks for your Feedback

    i have fix all the problems and improve the spots.
    The console spam is a fault of the engine ,it begins randomly.
    I hope i can fix it with a FAN reset every 20sec.
     

    Attached Files:

    JUNIOЯ' likes this.
  7. easy

    easy Well-Known Member Staff Member Special Admin EliteHunterz Clan Member Donator

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    Uploaded to v3 - available as special map for further testing.

    Looks good to me - keep it up mate. Will maybe contact you with some minor fixes soon ;)
     
    JUNIOЯ' and Janno like this.
  8. Janno

    Janno Member

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    after the first server test, I notice that the physic objects didn't work ,like the ramp and the swimming glas wall at BOX09.
    It depence on the Serversettings.
    How could "we / I " solve this Problem ?
     
  9. JUNIOЯ'

    JUNIOЯ' Well-Known Member Gameserver Admin

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    I didn't really pay attention to that to tell you...
    I just saw for a round that the ramp was vertical ^^ (so, useless)

    If I'm not mistaken, the map has been played twice (Friday and Sunday), I was present on Friday and I noticed that the players generally liked it, and I appreciate that the players appreciate :') because mappers, whoever they are, do a job that I admire and that I will never be able to reproduce :')

    When we play it again, I'll take a closer look at this ramp and this swimming door thing to see if it's really a big deal.

    But doesn't removing the counterweight washing machine make everything wobble ? If so, try to make sure that you can't remove that washing machine by sticking it in ? (I don't know ^^)

    If this is really a big deal, do something "less complicated" that doesn't involve object physics
     
    Kr1pT1c likes this.
  10. Janno

    Janno Member

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    Update
    - I have removed the physic from the ramp and swimming door
    - I increase the graphic performance highly
    - I have changed and removed some unfair spots
    -I have added some experimental stuff like "zombie bomb" and " zombie armor "
     

    Attached Files:

    Paw likes this.
  11. JUNIOЯ'

    JUNIOЯ' Well-Known Member Gameserver Admin

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    Did you forget something here ?

    upload_2020-11-23_15-51-48.png

    Otherwise everything looks good to me !
     
  12. Janno

    Janno Member

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    okey i fix it, a nodraw textures overlapped it.
     

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  13. Janno

    Janno Member

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    I and EASY have tested the Map and we had found some critical bugs, here the fixed Version , the old versions can be delete.
     

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  14. Janno

    Janno Member

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    Graphic update (prop distance fade added) and some little Bug fixes.
    i hope this would be the final Version.
     

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    Paw likes this.
  15. Havoc

    Havoc Well-Known Member Staff Member Special Admin

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    Added as special map to zombiemod, it is in the special map list on v3.
     
    Dataworm and Paw like this.
  16. SOUR

    SOUR Well-Known Member EliteHunterz Clan Member Gameserver Admin Donator

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    People get stuck here 20201127182130_1.jpg
     
  17. Janno

    Janno Member

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    okey ,thanks ,i will fix it nexttime but first i will wait for some more bug reports
     
  18. Janno

    Janno Member

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    i fix some bugs and add some more occluder walls to improve the performance
     

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