Thank you Sour and molsted for your feedback ; )
Yes, I was planning to change it in the final version ^^1. Name of the map is way to long, keep it shorted to like zm_floating_rock_edit or something like this, ive seen errors happend when map names are to long dont ask me why it happends but it does.
I am not sure about this, there are few RB spots for zombies from high places (I have changed a bit the map in the beta version so it will be easier for RB), if lowering the rocks it will be a 100% success chance for zombies, I guess we need to test it first(?)2. https://gyazo.com/09afd486c2c9d477ea7f8716592970f4 The floating rocks seem abit to high elevated, i would lower them so ct's dont get a "high" ground it will be easy for the ct's to defend then.
Also here, it could be bad or good I think the best is to test it first.4. https://gyazo.com/101065a27d46ed96bcca2741fb14849f Texture not fitted and also i think having 3 ways into this spot ruins the whole spot and makes it useless, i would keep it 2 ways.
Fixed. Didn't saw that thank you ^^3. https://gyazo.com/d89284fb0d2c9507a606a1e59e456865 Lower the planks or use vertex points so people dont get stuck in them it's just annoying and will make people rage.
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