rocky said:wtf cant download any maps on the server that is the error
if u try to connect and it says: missing map, then copy the error FROM YOUR CONSOLE and paste it into here so niko can have a look at it
rocky said:wtf cant download any maps on the server that is the error
implemented. please have a look (all) at this file and see if you want any changes!Stan said:Rocky asked me to post suggestions we were discussing about the zombie hunting server.
Enable one class of zombie. In the "addons/sourcemod/configs/zr/playerclasses.txt" file enable only 1 class of zombie by typing "No" next to the other classes. Best class to stick with is probably "zombie_classic" since you can still see your knife with that one.
Other suggestion was to disable the ambience sound in the zombiereloaded config file.
zr_ambientsounds_file "ambient/zr/zr_ambience.mp3"
Deleting the file path should make it go away.
// ============================================================================
//
// ZOMBIE:RELOADED
// Weapon configuration
//
// Check the weapon configuration section in the manual for detailed info.
//
// ============================================================================
//
// SHORT DESCRIPTIONS
//
// Attribute: Values: Description:
// ----------------------------------------------------------------------------
// weaponentity text The entity name of the weapon refered to. (Don't change this)
// weapontype text The type of weapon it is. [List types, separate by ", "]
// weaponslot number The slot index the weapon resides in. (Don't change this)
// restrictdefault yes/no The default restricted status of the weapon on map start.
// toggleable yes/no Enable weapon to have restrictions toggled mid-game.
// ammotype text Ammo entity that belongs to weapons. (Don't change this)
// ammoprice number Price of ammo for this weapon.
// knockback decimal The knockback multiplier for the weapon. ['0.5' = half knockback | 2.0 = double]
// zmarketprice number The price of the weapon in ZMarket. [Default: CS:S buymenu price]
// zmarketpurchasemax number The max number of purchases allowed per spawn for the weapon.
//
// Notes:
// * Omitting and option will disable the feature for the weapon.
"weapons" // Counter-Strike: Source weapons
{
"Glock"
{
// General
"weaponentity" "weapon_glock"
"weapontype" "All, Pistol"
"weaponslot" "1"
// Restrict (core)
"restrictdefault" "no"
"toggleable" "yes"
// Weapon Ammo (core)
"ammotype" "ammo_9mm"
"ammoprice" "100"
// Knockback (module)
"knockback" "1.1"
// ZMarket (module)
"zmarketprice" "400"
}
"USP"
{
// General
"weaponentity" "weapon_usp"
"weapontype" "All, Pistol"
"weaponslot" "1"
// Restrict (core)
"restrictdefault" "no"
"toggleable" "yes"
// Weapon Ammo (core)
"ammotype" "ammo_45acp"
"ammoprice" "100"
// Knockback (module)
"knockback" "1.1"
// ZMarket (module)
"zmarketprice" "500"
}
"P228"
{
// General
"weaponentity" "weapon_p228"
"weapontype" "All, Pistol"
"weaponslot" "1"
// Restrict (core)
"restrictdefault" "no"
"toggleable" "yes"
// Weapon Ammo (core)
"ammotype" "ammo_357sig"
"ammoprice" "100"
// Knockback (module)
"knockback" "1.1"
// ZMarket (module)
"zmarketprice" "600"
}
"Deagle"
{
// General
"weaponentity" "weapon_deagle"
"weapontype" "All, Pistol"
"weaponslot" "1"
// Restrict (core)
"restrictdefault" "no"
"toggleable" "yes"
// Weapon Ammo (core)
"ammotype" "ammo_50ae"
"ammoprice" "100"
// Knockback (module)
"knockback" "1.1"
// ZMarket (module)
"zmarketprice" "650"
}
"Elite"
{
// General
"weaponentity" "weapon_elite"
"weapontype" "All, Pistol"
"weaponslot" "1"
// Restrict (core)
"restrictdefault" "no"
"toggleable" "yes"
// Weapon Ammo (core)
"ammotype" "ammo_9mm"
"ammoprice" "100"
// Knockback (module)
"knockback" "1.0"
// ZMarket (module)
"zmarketprice" "800"
}
"Fiveseven"
{
// General
"weaponentity" "weapon_fiveseven"
"weapontype" "All, Pistol"
"weaponslot" "1"
// Restrict (core)
"restrictdefault" "no"
"toggleable" "yes"
// Weapon Ammo (core)
"ammotype" "ammo_57mm"
"ammoprice" "100"
// Knockback (module)
"knockback" "1.1"
// ZMarket (module)
"zmarketprice" "750"
}
"M3"
{
// General
"weaponentity" "weapon_m3"
"weapontype" "All, Shotgun"
"weaponslot" "0"
// Restrict (core)
"restrictdefault" "no"
"toggleable" "yes"
// Weapon Ammo (core)
"ammotype" "ammo_buckshot"
"ammoprice" "300"
// Knockback (module)
"knockback" "0.8" // Remember that there are 8 pellets in 1 shot.
// ZMarket (module)
"zmarketprice" "1700"
}
"XM1014"
{
// General
"weaponentity" "weapon_xm1014"
"weapontype" "All, Shotgun"
"weaponslot" "0"
// Restrict (core)
"restrictdefault" "no"
"toggleable" "yes"
// Weapon Ammo (core)
"ammotype" "ammo_buckshot"
"ammoprice" "300"
// Knockback (module)
"knockback" "0.8" // Remember that there are 8 pellets in 1 shot.
// ZMarket (module)
"zmarketprice" "3000"
}
"Mac10"
{
// General
"weaponentity" "weapon_mac10"
"weapontype" "All, SMG"
"weaponslot" "0"
// Restrict (core)
"restrictdefault" "no"
"toggleable" "yes"
// Weapon Ammo (core)
"ammotype" "ammo_45acp"
"ammoprice" "300"
// Knockback (module)
"knockback" "1.0"
// ZMarket (module)
"zmarketprice" "1400"
}
"TMP"
{
// General
"weaponentity" "weapon_tmp"
"weapontype" "All, SMG"
"weaponslot" "0"
// Restrict (core)
"restrictdefault" "no"
"toggleable" "yes"
// Weapon Ammo (core)
"ammotype" "ammo_9mm"
"ammoprice" "300"
// Knockback (module)
"knockback" "1.0"
// ZMarket (module)
"zmarketprice" "1250"
}
"MP5Navy"
{
// General
"weaponentity" "weapon_mp5navy"
"weapontype" "All, SMG"
"weaponslot" "0"
// Restrict (core)
"restrictdefault" "no"
"toggleable" "yes"
// Weapon Ammo (core)
"ammotype" "ammo_9mm"
"ammoprice" "300"
// Knockback (module)
"knockback" "1.0"
// ZMarket (module)
"zmarketprice" "1500"
}
"UMP45"
{
// General
"weaponentity" "weapon_ump45"
"weapontype" "All, SMG"
"weaponslot" "0"
// Restrict (core)
"restrictdefault" "no"
"toggleable" "yes"
// Weapon Ammo (core)
"ammotype" "ammo_45acp"
"ammoprice" "300"
// Knockback (module)
"knockback" "1.0"
// ZMarket (module)
"zmarketprice" "1700"
}
"P90"
{
// General
"weaponentity" "weapon_p90"
"weapontype" "All, SMG"
"weaponslot" "0"
// Restrict (core)
"restrictdefault" "no"
"toggleable" "yes"
// Weapon Ammo (core)
"ammotype" "ammo_57mm"
"ammoprice" "300"
// Knockback (module)
"knockback" "1.0"
// ZMarket (module)
"zmarketprice" "2350"
}
"Galil"
{
// General
"weaponentity" "weapon_galil"
"weapontype" "All, Rifle"
"weaponslot" "0"
// Restrict (core)
"restrictdefault" "yes"
"toggleable" "yes"
// Weapon Ammo (core)
"ammotype" "ammo_556mm"
"ammoprice" "500"
// Knockback (module)
"knockback" "1.0"
// ZMarket (module)
"zmarketprice" "2000"
}
"Famas"
{
// General
"weaponentity" "weapon_famas"
"weapontype" "All, Rifle"
"weaponslot" "0"
// Restrict (core)
"restrictdefault" "yes"
"toggleable" "yes"
// Weapon Ammo (core)
"ammotype" "ammo_556mm"
"ammoprice" "500"
// Knockback (module)
"knockback" "1.0"
// ZMarket (module)
"zmarketprice" "2250"
}
"AK47"
{
// General
"weaponentity" "weapon_ak47"
"weapontype" "All, Rifle"
"weaponslot" "0"
// Restrict (core)
"restrictdefault" "yes"
"toggleable" "yes"
// Weapon Ammo (core)
"ammotype" "ammo_762mm"
"ammoprice" "500"
// Knockback (module)
"knockback" "1.0"
// ZMarket (module)
"zmarketprice" "2500"
}
"M4A1"
{
// General
"weaponentity" "weapon_m4a1"
"weapontype" "All, Rifle"
"weaponslot" "0"
// Restrict (core)
"restrictdefault" "yes"
"toggleable" "yes"
// Weapon Ammo (core)
"ammotype" "ammo_556mm"
"ammoprice" "500"
// Knockback (module)
"knockback" "1.0"
// ZMarket (module)
"zmarketprice" "3100"
}
"SG552"
{
// General
"weaponentity" "weapon_sg552"
"weapontype" "All, Rifle"
"weaponslot" "0"
// Restrict (core)
"restrictdefault" "yes"
"toggleable" "yes"
// Weapon Ammo (core)
"ammotype" "ammo_556mm"
"ammoprice" "500"
// Knockback (module)
"knockback" "1.0"
// ZMarket (module)
"zmarketprice" "3500"
}
"AUG"
{
// General
"weaponentity" "weapon_aug"
"weapontype" "All, Rifle"
"weaponslot" "0"
// Restrict (core)
"restrictdefault" "yes"
"toggleable" "yes"
// Weapon Ammo (core)
"ammotype" "ammo_762mm"
"ammoprice" "500"
// Knockback (module)
"knockback" "1.0"
// ZMarket (module)
"zmarketprice" "3500"
}
"Scout"
{
// General
"weaponentity" "weapon_scout"
"weapontype" "All, Sniper"
"weaponslot" "0"
// Restrict (core)
"restrictdefault" "yes"
"toggleable" "yes"
// Weapon Ammo (core)
"ammotype" "ammo_762mm"
"ammoprice" "750"
// Knockback (module)
"knockback" "1.8"
// ZMarket (module)
"zmarketprice" "2750"
}
"SG550"
{
// General
"weaponentity" "weapon_sg550"
"weapontype" "All, Sniper"
"weaponslot" "0"
// Restrict (core)
"restrictdefault" "yes"
"toggleable" "yes"
// Weapon Ammo (core)
"ammotype" "ammo_556mm"
"ammoprice" "1000"
// Knockback (module)
"knockback" "0.9"
// ZMarket (module)
"zmarketprice" "4200"
}
"G3SG1"
{
// General
"weaponentity" "weapon_g3sg1"
"weapontype" "All, Sniper"
"weaponslot" "0"
// Restrict (core)
"restrictdefault" "yes"
"toggleable" "yes"
// Weapon Ammo (core)
"ammotype" "ammo_762mm"
"ammoprice" "1000"
// Knockback (module)
"knockback" "0.9"
// ZMarket (module)
"zmarketprice" "5000"
}
"AWP"
{
// General
"weaponentity" "weapon_awp"
"weapontype" "All, Sniper"
"weaponslot" "0"
// Restrict (core)
"restrictdefault" "yes"
"toggleable" "yes"
// Weapon Ammo (core)
"ammotype" "ammo_338mag"
"ammoprice" "1000"
// Knockback (module)
"knockback" "1.8"
// ZMarket (module)
"zmarketprice" "4750"
}
"M249"
{
// General
"weaponentity" "weapon_m249"
"weapontype" "All, Machine Gun"
"weaponslot" "0"
// Restrict (core)
"restrictdefault" "yes"
"toggleable" "yes"
// Weapon Ammo (core)
"ammotype" "ammo_556mm_box"
"ammoprice" "1500"
// Knockback (module)
"knockback" "1.0"
// ZMarket (module)
"zmarketprice" "5750"
}
"Knife"
{
// General
"weaponentity" "weapon_knife"
"weapontype" "All, Melee"
"weaponslot" "2"
// Restrict (core)
"restrictdefault" "no"
"toggleable" "no"
// Knockback (module)
"knockback" "10.0"
}
"HEGrenade"
{
// General
"weaponentity" "weapon_hegrenade"
"weapontype" "All, Projectile"
"weaponslot" "3"
// Restrict (core)
"restrictdefault" "no"
"toggleable" "yes"
// Knockback (module)
"knockback" "6.0"
// ZMarket (module)
"zmarketprice" "300"
"zmarketpurchasemax" "1"
}
"Flashbang"
{
// General
"weaponentity" "weapon_flashbang"
"weapontype" "All, Projectile"
"weaponslot" "3"
// Restrict (core)
"restrictdefault" "yes"
"toggleable" "yes"
// ZMarket (module)
"zmarketprice" "200"
"zmarketpurchasemax" "1"
}
"Smokegrenade"
{
// General
"weaponentity" "weapon_smokegrenade"
"weapontype" "All, Projectile"
"weaponslot" "3"
// Restrict (core)
"restrictdefault" "yes"
"toggleable" "yes"
// ZMarket (module)
"zmarketprice" "300"
"zmarketpurchasemax" "1"
}
"NVGs"
{
// General
"weaponentity" "item_nvgs"
"weapontype" "All, Equipment"
"weaponslot" "5"
// Restrict (core)
"restrictdefault" "no"
"toggleable" "yes"
// ZMarket (module)
"zmarketprice" "1000"
}
}
nikooo777 said:neeever! this is a tactic! people disconnects that time so you must be fast changing maps!
rocky said:sry but its the mod.. and we dont want upload any models before zm mod is back. And pls niko make 3 sec that we can make
screenshots
Broesel said::evil:
when all servers are back online??
2 days down already??
:shock: