[uploaded 4 testing] zm_officeattack_v8_fix

easy

Dances With Zombiez
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25 Oct 2013
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Hellooo mappers!

The all time classic zm_officeattack_v8_fix got serious issues - not only since the cs:s update but also before.

Historic excursion: The secret room could only be opened if the same player
1. Pushes first button
2. Pushes second button
3. Pushes soda button until no more cans come out of the machine
4. didnt die before he managed to open the door of secret room

Now, and since many months the secret room opens if players shoot the soda machine until no more can comes out.

It's too easy and the secret room is hold almost every single round which makes this map not only boring (almost all rounds end up with dozens of campers in the room and fattiez desperately trying to go in while blocking themselves) but also unfair.

This map is highly endangered to be put back to special map list as the map flow as it is now had never been intended to be like that. I remember a various map game play back in the days with hunting and camping at numerous spots.

What needs to be done? In my opinion there are 3-4 options.

1. Best option: If possible edit the map and it's mechanics that it is harder to open the secret room (best choice: As it used to be, see above and write me if you have any questions). The second and machine button should be activated only if the same player pushed the previous buttons. Bonus feature: Make sure the soda machine button cant be shot anymore (for example put some fixed props in front of it to disrupt the ballistic trajectory)

If not possible (due to button problematic) or other reasons we have several other options

2. Nerf the room. Make it a challenge to be kept.
  • Add a prop blocker to the door, no more barricading
  • Add a second entrance (huge breakable part of window or breakable wall on backside)
  • Flip the windows (nobody can look out but everybody can look inside the room)

3. Remove the door and make the entrance wider

4. Close / remove the room completely

Afaik there is nothing else to fix.
 
I don't know the version where you have to press the buttons (unfortunately) but I'll try to figure out how something like that works, maybe I'll find something on the internet and if not... only the other options are left or someone who knows how the buttons work will do it.
 
easiest thing to do is to put block bullets texture around it like this


I aint got time atm!
 
zm_officeattack_v8_fix_d0000.jpg


Yesterday I tried to do something with the office map, but unfortunately I get this error, everything is black, but maybe another mapper can do it with office :)
 
Did you turn the HDR on? If so, could that be the problem?
No, I didn't, I started the map with hammer and then this happened, but I have the same problem with a Simpsons map, it has exactly the same problem and according to the internet it's a texture error
 
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aren't those maps lacking lights entirely? which would require mat_fullbright to be used instead
 
The fact that the map was so dark didn't reassure me, so I searched a lot on the Internet and found something

Many mappers once had this problem and simply removed the lights on the map and installed new ones, so I thought I should do the same to see if it really works. But it worked.


Prop blocker
Bullet blocker at the Vending Machine
Secret Entrance to the Room
 

Attachments

  • zm_officeattack_v9_fix.bsp
    64.9 MB · Views: 3
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uploaded for testing. I encourage all admins to change map to this version after "regular" officeattack had been loaded to gather information. Feedback is welcome!
 
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