I had a quick look at it ingame.
Ofc the water is expensive.. but it would be a shame to make it cheap and ugly. Maybe working on some other things will do.
As you can see, there are many things visible that don't need to be visible from that position. (shelves, tree, car etc)
I'm not sure if they are the problem though. The most expensive things are listed as 'Unaccounted'. Yeah, thanks valve...
So you can either
- add hints. For example left, right and on top of the concrete ramp I was looking at on the screenshot
- add area portals (especially to seal the area with the shelves)
- change the fade distance of props (might cause problems though if you should see them from other points)
There's a nice tutorial for that: http://www.optimization.interlopers.net/index.php
Good luck!
Ofc the water is expensive.. but it would be a shame to make it cheap and ugly. Maybe working on some other things will do.
As you can see, there are many things visible that don't need to be visible from that position. (shelves, tree, car etc)
I'm not sure if they are the problem though. The most expensive things are listed as 'Unaccounted'. Yeah, thanks valve...
So you can either
- add hints. For example left, right and on top of the concrete ramp I was looking at on the screenshot
- add area portals (especially to seal the area with the shelves)
- change the fade distance of props (might cause problems though if you should see them from other points)
There's a nice tutorial for that: http://www.optimization.interlopers.net/index.php
Good luck!
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