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Most of those maps doesn't work out for 64 player servers.

In regards to experience with i3d they work decent enough around 30-50 players, however
im afraid most of them are way too much camp oriented : /

there some links if interested :)

zm_lvl426 http://gamebanana.com/csszm/maps/69188
zm_wtfhax_v6 http://gamebanana.com/csszm/maps/36731
zm_ruined_town_v3 http://gamebanana.com/csszm/maps/17095
zm_fubar_towers_v5 http://gamebanana.com/maps/24586
zm_hellarch_fix_edit_v1 (apparently this already on server list)
zm_tx_highschoolbeta7 http://gamebanana.com/maps/16977
zm_towers_pepsiii_cvit http://gamebanana.com/csszm/maps/94650
zm_lazycity_b2 (this seems to be there aswell)
zm_westwood_final (http://gamebanana.com/maps/56376)
zm_salem_hunting_playground (couldnt find)
 
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Yes we dont want those camper maps:(
 
It is a bit hard indeed:D
 
Dude, why you have added so carpy maps on V3?
All the new maps are a shit!
Why you add new maps, if there a enough? On V3 are anough map, so we do not need more!
Always, if a new map is coming, 50% of the player are afk till a new map is voted.
Maybe add 1 new map, but not 3!
 
We added so "carpy" maps on V3 because the players want new maps and not all the same old maps!
Btw a tip for next time when you want to say your opinion about something you should be a bit more polite ok!
 
We added so "carpy" maps on V3 because the players want new maps and not all the same old maps!
Btw a tip for next time when you want to say your opinion about something you should be a bit more polite ok!

which players lol?
of cause there are 1 or 2 players that want new maps, but not 3 or more...
1 new map for testing a week is okay., but not so many.
of cause on v3 are old maps, but WE, the most of the player want play it!
4 way v3 and cabble are the most favoriet maps on V3, so the most of the player want to play it.

the new maps are really cappy, have to many bugs, stucked every time, laggs like hell and the most player are afk.
 
ACB i made a few votes, and everybody would like to try new maps! If the map doesn't work out, we will simply remove it!
 
Could we have this one added in v2? At least for test? It looks nice to me with open space for hunting. And in the link it describes that it is a fixed version so it must be balanced or?

to devote this hunting I would delete 4way_tunnel without a second thought from all the servers and give this map a shot. Describing this "camping map" sounds bit overdramatical and biased tbh as it works both ways very well.
 
to devote this hunting I would delete 4way_tunnel without a second thought from all the servers and give this map a shot. Describing this "camping map" sounds bit overdramatical and biased tbh as it works both ways very well.

Well I'm not the one claiming zm_towers_pepsiii_cvit to be a camper map, but I'm sure we both know why 4way_tunnel won't ever be removed from the maplist ;)

And for ze_spacestationzz in v3, I think the solution is to simply change the config of the mother zombie spawn (first zombie) timer from 4:50 to something like 4:30 so that there aren't any problems in the spawn area :)
 
Server: glass_war

There is sometimes randomly selected map called "glass_station_tropic". There is totally no algorithm, it just switches randomly time to time. Server is empty then, because it's not too much entertaining map.
 
the new maps are shit :p i think many players hate them, because u have too read the ingame chat... and i see it, becuase if a new map is load, many players leave :p

die neuen maps sind "scheisse" :p ich denke das weil viele spieler die hassen, man muss nur den "ingame" chat lesen... und ich sehe es, weil viele spieler den server verlassen wenn so eine "neue" map geladen wird :p

macht sie bitte wieder raus :)

Grüße
ein sehr vielzockender spieler auf euren servern :)
Mario :)
 
how about these maps for v1/v2/v3:

zm_fortress_b5 --> big map with some secrets, diverse camping spots, open outside area as well as long corridors for hunting
zm_bumfight_v2 --> there is a v5 I believe but couldn't find it anywhere :S again big outside area offers group hunting, only thing is the 'hall' that may be too camper friendly, nevertheless worth testing :)
zm_holdout_b5 --> there's a version without fog I believe, tbh I can't remember exactly if this is even a good map, just basing on the screenshots lol
 
Isn't that the map with the deck and loads of indoor camp spots? Don't think it'll be very nice for hunting