thx for your help.
"zh_" means this is a map for "zombie hunters" , i built already a map for the common v3 players.
There is a princip behind the map.
1. You have to controll areas ,if you have defend this areas against the zombie mass, you have to hunt the last zombies, that is the main goal.
2. The areas are really easy to control ,the ways are small and there is mostly only one way to the area.
3. I make the hunting easier in small rooms with light signals, if a zombie stand behind a edge the light flickers or enable light when zombie stands in a room.
4.This map should give the players a hunting experience.
The thrill when you know there is a zombie behind the edge ,and everything depents on your reflexes and the right moment.
Your team stands behind you and watch you if you lose or success after this your team have to react on this.
Or the thrill when you drive up/down in the elevator with a small team and you dont know if you team will succeed.
furthermore the design and the effects should intence the thrill, like the squeaky elevator ^^ and the flickering light.