The 4way map might need a few changes

Discussion in '[CS:S] EliteHunterZ's ZombieHunting & more' started by The Viper, 23 Sep 2012.

  1. The Viper

    The Viper Ex-Admin Ex Admin

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    The map 4way_tunnel seiously need to get more than 1 spawn. It's so extremely laggy that nomatter how good your computer is, you always get 2 FPS when the round starts. Also it will need to get wider corridors when you spawn. There's no way that these smal corridors are good when there's 64 people spawning at the same time, trying to run through those tight corners. So I was just wondering, is there a few or just 1 new updated version of the 4way tunnel map? I know there's a EH version of it but it doesn't solve the lagg issues when the spawn comes, it only solve a few of the issues that we admins have been facing when we have been forced to ban for. Would it be plausible to make 2-3 spawns with a decent distance from each other so that it could reduce the lagg issues + make it easier to get out of spawn when the round starts?
     
  2. got blunt

    got blunt BANNED

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    i would like to see one change"that those double doors cant be closed no more"
    1: less kicks/less slays/less bans=less stress for people/and for admins aswell,and people wont get TK as zombie or as human.
    and will improve EH 4way servers. just my thought.
     
  3. Killertudse

    Killertudse Retired SPA/HA Retired SPA/HA

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    2 fps? No.. I get normal fps 50-100 :p
     
  4. 4lpha-DoG

    4lpha-DoG Ex-Admin Ex Admin

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    Yes! Please remove that shit double doors
    and of course.. double ladders would not be bad :)

    BTW: 4way isnt a good hunting map at all :p
     
    Last edited: 23 Sep 2012
  5. The Viper

    The Viper Ex-Admin Ex Admin

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    The V3 server seems to be more laggy @ spawn compared to the V1 and V2 but im nt sure if it is something about the server specs or anything else. also 64 people at a that smal spawn is laggy :p
     
  6. Nikooo777

    Nikooo777 Well-Known Member Staff Member Head Admin Administrator EliteHunterz Clan Member

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    I could block the doors with a plugin :)
    Changing radically the map will piss off players though
     
  7. SOUR

    SOUR Well-Known Member EliteHunterz Clan Member Gameserver admin Donator

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    4way is a Great hunting Map ! I love it :>

    And i think the Doors should stay its kinda a "4way thingy"

    But double ladders would be Great yes, or a teleport haha so none blocks :D
     
  8. NoMatt3r

    NoMatt3r Well-Known Member Staff Member Head Admin Administrator

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    The best solution would be to change the map so you can close the doors the first time after a zombie passes trough and if you close the doors on players, it just opens again and doesn't kill anybody.
    Or that you can open the doors from both sides as human.

    But i have no experience in map triggers :(
     
  9. Enissay

    Enissay Retired SPA/HA Retired SPA/HA Donator

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    That map is awesome...

    And yes for improvements like: multi spawn, double ladders. but doors must still :p...

    One improvement to the plugin may be to open separately left and right doors... coz sometimes, zombies are in a side and humans in the other, if I open both doors, many ppl will get infected... Also giving access to this to all humans would be great too :)

    I've never made a map on my own [I started once... didnt go far]... But i'll be glad to help in anyway under somone's comand :D

    Cheers
     
    Last edited: 24 Sep 2012
  10. Deanburger

    Deanburger Retired SPA/HA Retired SPA/HA EliteHunterz Clan Member

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    2 fps? looks like you just have a really bad PC, I never go below 100.
     
  11. Maxgs

    Maxgs Ex-Admin Ex Admin

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    I got below 40 fps even with my gtx 580 so thats kinda unbelievable that you never droped below 100^^
     
  12. Deanburger

    Deanburger Retired SPA/HA Retired SPA/HA EliteHunterz Clan Member

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    Depends on your CPU more than your GPU, I'll get a screenshot when I'm next on 4way, pretty sure it's 100 at spawn.
     
  13. Deanburger

    Deanburger Retired SPA/HA Retired SPA/HA EliteHunterz Clan Member

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  14. Maxgs

    Maxgs Ex-Admin Ex Admin

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    try v3 :p
     
  15. Geo

    Geo Retired SPA/HA Retired SPA/HA

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    I tried to change the map before, but the map editor decided to add stuff and he gave an unfinnished 4way with a lot of changes. the doors is indeed something we can work with.

    About the fps: 150-250 in spawn

    Viper what kinda graphic card you got? And processor?
     
  16. Deanburger

    Deanburger Retired SPA/HA Retired SPA/HA EliteHunterz Clan Member

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    Last edited: 24 Sep 2012
  17. NoMatt3r

    NoMatt3r Well-Known Member Staff Member Head Admin Administrator

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    I only can dream of *_*
     
  18. Infinity

    Infinity Ex-Admin Ex Admin

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    you couldn't capture less people ? :p

    Do a screen where you stand at the behind wall, with 60 players in front of you!
     
  19. Deanburger

    Deanburger Retired SPA/HA Retired SPA/HA EliteHunterz Clan Member

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    zzzz it barely changes..
     
  20. Vydx

    Vydx Well-Known Member

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    I think The Viper was exaggerating with 2fps, he's right there's gonna be a drop in fps no matter how good your setup is, but that is completely normal because of the fact that many players are spawning in front of you, not forgetting the fact that they are buying weapons, and each ct/t is trying to get out of that claustrophobic place...

    BTW as you might know, the server needs to receive information from every single client and send them back, then tell each client where all the other clients are in terms of him, and the amount of times it needs to do this in 1 seconds depends on the different rate commands that each client has set them to (for example cl_cmdrate 66 and cl_updaterate 66 means 66 times in 1 second), if there are a lot of clients in the view of the player that are moving, buying/changing weapons, throwing nades at others feet etc. etc., then there is obviously going to be some drop in fps...

    And that is why it would be heavily appreciated if a kind mapper would have the time to make a remake with a bigger spawn area (or multiple spawn areas) :)
     
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