http://gamebanana.com/maps/185289
No overpowered camp spots, supports 64 players. plez add this for the special map list so we can try it out once
Niko could u make like a classic server without respawn after death and with the classic mappool from like 2010-2012? Really want the oldschool zombie hunting back like it was on I3D/GD & old EH, new one is boring.
I want to start playing again but the respawn is bull**** it pisses me off to see zombies dying on purpose to become CT's again.
Rest in peace EH then lol, should have invested some time into creating something for CSGO just like on the CSS servers with the same knock-back, zombie skins etc etc.Hi there, i think we have tried this before but the lack of interest in CSS has made us close down these servers because of inactivity.
@Makaify is that supposed to be a remove request? Just cause you can't hunt doesn't mean it should be removed for that xD
But like I said, shouldn't be removed cause it wasn't designed for how you like to play lol
I'll be honest, I don't like your map, however being completely unbiased, I don't think it's been tested enough yet, or at least not enough opinions have been expressed and I think some changes are probably needed before it becomes permanent. Oh and gamebanana ratings mean literally less than nothing
I think examen would be a good replacement for any officemap in the nomination list seeing as everytime that map is played with 40+ players It's just a clown fiesta because the hunters are trying to hunt while the people who wants to hide and camp dies looking for a spot they're never gonna find...
Sure It's fun hunting with low players but v1 Is often full and It's still the case that even with low players the hunters remain in the end but is always outnumbered and die in the end.
Also wanted to mention that examen atleast has some spots that CT's can rely on while hunters can run free as much as they want
Yeah, I think the reason why it's a cluster f*ck is because most players don't know the map, so they don't know where to go. Which is why I am asking for it to be included in the permanent map cycle, so people get to know it.
I said I don't like your map, not that's it's bad. I remember myself and others expressing opinions when we play tested and I would've expected you to have written down at least some opinions and ideas. You also received some opinions and ideas on the forums already which afaik you haven't implemented. Mate I was there when you play tested so you don't need to try and one up me lol. Gamebanana means nothing, you have 2 ratings and as the map submitter you can remove ratings...
If you can't take negative opinions then you shouldn't make maps cause it seems my negative response upsets you. I'm not trying to beef with you I just don't like your map. Major things for me is how half the map feels useless, like the big office area is a huge part of the map and yet I see no use for it. I also dislike how there are 0 solo camp spots on the entire map, I'm not saying there should be something where you can hold off 30 zms but there should be places where you at least have a chance to keep off a few zms as a solo ct. For me I think the map isn't in a finalized state and still needs work, clearly you don't want to hear that, but I don't really give a crap xD
Edit: tbf after reading blues comment, there are like 3 office maps in rotation and your map is better than those and has the same kind of design-ish I guess